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disruptive_entrepreneurship
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" _Model View Culture_ (April 30, 2020) #### 11. Design thinking * Tim Brown and Jocelyn Wyatt, "[Design Thinking for Social Innovation](https://elibrary.worldb... 12_1_29)," _Development Outreach_ (July 2010) * "[Design, Meanings, and Radical Innovation: A Metamodel an... (September 2008) * Sasha Costanza-Chock (ed.), _[Design Justice for Action](https://designjustice.org/s/D
media_activism
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rlds_ (AK Press, 2017) * Sasha Costanza-Chock, _Design Justice: Community-Led Practices to Build the Wor... ntroduction and chapters 1--2 in Costanza-Chock, _Design Justice_ ### 9. "Narratives" and "Sites" * Chapters 3--4 in Costanza-Chock, _Design Justice_ ### 10. "Pedagogies" * Chapter 5 and... "Directions for Future Work" in Costanza-Chock, _Design Justice_ ### 11. Protagonism Choose between one
connected_media_practices
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to the networks around us today, we will learn to design tools and economies for networks to come. ## Ins... Schneider, "[An Internet of Ownership: Democratic Design for the Online Economy](https://journals.sagepub.... Ethical OS](https://ethicalos.org/) * [Platform Design Toolkit](https://platformdesigntoolkit.com/) ---
hacker_culture_s2018
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e. ### 6. Order * Jeremy Adam Smith, "[How to Design the Commons (or, Elinor Ostrom Explained!)](http://www.shareable.net/blog/how-to-design-the-commons)," _Shareable_ (December 10, 2009) ... r Own: A Case Study of Feminist HCI and Values in Design](https://cfiesler.files.wordpress.com/2016/02/chi
hacker_culture
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s://www.raphkoster.com/games/laws-of-online-world-design/the-laws-of-online-world-design/) from a practicing game designer might help. ### 9. Craft * Douglas
media_and_the_public
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(March 18, 2010) * Jeremy Adam Smith, "[How to Design the Commons (or, Elinor Ostrom Explained!)](http://www.shareable.net/blog/how-to-design-the-commons)," _Shareable_ (December 10, 2009) M